Learning Unity 2D

by re-creating Mega Man

Small update: I’ve dumped a bunch of stuff to GitHub. Not entirely sure it’s the correct or necessary stuff, but it’s stuff.

It should be public: https://github.com/nyxian-luna/megaman-shooter/tree/main

Behold, my mess in all its glory. Likely older stuff in this project will stay pretty disorganized and newer stuff will get progressively more organized as I learn ways to do so. Any future projects will have organization in it immediately, from lessons I’m learning here.

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